Adventure through the connected dream worlds to find the clarity of your true reality. Dream World was my submission for Ludum Dare #30.
Controls:
Arrow Keys to move
Spacebar to Jump
Tools used:
Engine – Stencyl 3.1.0 (used standard behaviors such as “Jump and Run Movement”)
Audio – Audacity 2.0.3, Bfxr 1.3.3, Garage Band (Mac)
Graphics – Taron’s Verve Painter 0.99u.12, Gimp 2.8, Inkscape 0.48, Spriter b10
Dream World Day One Announcement
For the Connected Worlds theme, I decided to create a game that explores the connection between the real world and the dream world. You play as a stuffed bear who must collect Z’s and avoid the nightmare rabbits. Little Nemo was one of my favorite games for the NES, so I am drawing a lot of inspiration from that game.
Turn Back the Clocks is a series of games that I have developed for the 0h (Zero Hour) game jam. The objective of the game jam is to develop a game during the autumn time change, so development starts at 2am and ends at the same time, 2am. For the last two games, I have improved upon the game after the competition is over.
Turn Back the Clocks 2
This was a simple game where you press each of the clocks to set the time from 2 o’clock to 1 o’clock. The color of the clock changes from red to green as you press them. The clock reverts back to its original state after a period of time. This game was developed for 0hgame jam 2014.