This is a card battle engine that I wrote in 2008. It is a completely functional game with limited opponent AI. The game gives the player the ability to select a card deck to use, but the actual deck builder was never implemented. Sound effects are played as the player places cards and attacks their opponent. This game was implemented as a Java applet. The Java Image libraries were used to draw the cards in different rotated positions. All of the opponents cards are drawn inverted.
Try the Card Battle game
Java Runtime Environment must be installed and active in web browser
MindSweep is a bomb sweeping game that I wrote in Java. Left click on a cell to reveal if a bomb is underneath. As cells are revealed, the number of bombs touching adjacent cells are displayed. Right click to mark bomb containing cells. Uncover all non-bomb cells to win the game.
This software is provided AS-IS.
The Java Runtime Environment must be installed to run.
Source code is included.
Trade Wars Visual is a Trade Wars helper that I wrote in Java around 2000. It only supports web BBS connections, so it is not able to connect to dial-up BBSes. The helper will track which sectors the player has visited, and it will create maps to illustrate the connecting sectors. The intent was to create a fully visual Trade Wars experience. The ability to navigate between sectors using mouse clicks is fully implemented, by selecting the sector previews at the top of the screen. A text based terminal is also supplied to navigate menus not supported by the graphical interface.
A chat window is also provided, which simplifies sending messages to other players in the world or on your team. It provides a complete chat log window, which is an improvement over standard VT100 terminals which cause chat messages to be lost with the game text.
Download Trade Wars Visual
This software is provided AS-IS with no warranty.
Source code not included.