Polyglot Pelican

Play online

Controls

  • Move – keyboard arrow keys OR  keyboard A/S/D/W keys
  • Eat – keyboard Space OR mouse left click

Help Polyglot Pelican eat all of the foreign words matching the English word in the upper left corner.  He must  eat one matching word from each language.  The foreign languages are Spanish, Latin, German, French, Japanese, Russian, Korean, and Italian.  Eating an incorrect word will result in the loss of one life.  Crocodiles will also appear randomly and will also result in the loss of one life if they come into contact with Polyglot Pelican.

A bar below the player’s score decreases over time.  Eating the next correct word quickly will result in scoring more points, which range from 200 for fast down to 5 for slow.

There are currently three levels, which each covering a category of words such as Colors, Numbers, and Animals.  Complete all of the stages in a level and you will be able to choose a new level.  The game is completed when all three levels are completed.

The game is over when all lives are lost.  Enter your name to compete in the online leaderboard to prove that you are the ultimate polyglot!

 

 

Released

Circuitus Infinitus

Play online

The objective of Circuitus Infinitus is to build a track so that the balls complete the required number of loops. Place a ball generator on the board, which will spawn three balls. Connect the bridge and turn pieces to form a loop. Use the zip pieces to give the balls a boost. Pieces can be rotated in four directions.

The game has three total levels. More pieces are allowed for each level. Each level can be completed by creating a basic loop, but the real challenge is to make a complex circuit with lots of turns.

Tips
– Balls loose a lot of momentum when going into a turn, so try using a zip after a turn
– Piece placement can be rotated by right clicking
– The camera can be moved around with the arrow keys (or a,s,d,w keys)
– Press the “Spawn Balls” button to generate the balls. This can be done any number of times, however the existing balls will be removed and loop count set back to zero.

 

Released