Trade Wars Visual is a Trade Wars helper that I wrote in Java around 2000. It only supports web BBS connections, so it is not able to connect to dial-up BBSes. The helper will track which sectors the player has visited, and it will create maps to illustrate the connecting sectors. The intent was to create a fully visual Trade Wars experience. The ability to navigate between sectors using mouse clicks is fully implemented, by selecting the sector previews at the top of the screen. A text based terminal is also supplied to navigate menus not supported by the graphical interface.
A chat window is also provided, which simplifies sending messages to other players in the world or on your team. It provides a complete chat log window, which is an improvement over standard VT100 terminals which cause chat messages to be lost with the game text.
TetraCity is a falling blocks and city simulation game. Completing lines in the falling block game earns money which can be used to buy buildings to create a city. Models were created in Blender for the buildings in the game.
When certain conditions are met, the player will unlock new types of buildings for their city. Networking support is enabled to allow multiplayer games, however the interface needs to be improved.
TetraCity builds are available for both Windows and Linux.
The objective of Resistor is to build connections to carry flow to activate electrical components. To avoid damaging these components, the flow level must be reduced using resistors. Each level is graded upon number of pieces used, the luminosity of the components, and the time required to complete the level. This game teaches the basics of resistor color code values. Ninety levels are available with increasing difficulty.