Adding Music to Legend of Tux: Difference between revisions
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This is the process I used for adding music to the Legend of Tux. | This is the process I used for adding music to the Legend of Tux. | ||
== Converting to OGG Format == | |||
First, find a public domain music file in either mp3 or wav format. Public domain music ensure that there will be no copyright issues. In the future, I may try to compose my own music for the game, but I would rather focus my effort on gameplay right now. | First, find a public domain music file in either mp3 or wav format. Public domain music ensure that there will be no copyright issues. In the future, I may try to compose my own music for the game, but I would rather focus my effort on gameplay right now. | ||
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Navigate to the music directory, and save as levelX.ogg (where X is the level number) | Navigate to the music directory, and save as levelX.ogg (where X is the level number) | ||
== Public Domain Music and Sound Effects == | |||
http://www.partnersinrhyme.com/ |
Revision as of 05:24, 23 November 2009
This is the process I used for adding music to the Legend of Tux.
Converting to OGG Format
First, find a public domain music file in either mp3 or wav format. Public domain music ensure that there will be no copyright issues. In the future, I may try to compose my own music for the game, but I would rather focus my effort on gameplay right now.
Download, install, and run Audacity.
File => Open
Select the mp3 or wav file
I like to make the level music about 3 minutes. Select the position around 3:00. You can enlarge the view with the magnifying glass button.
Press Play (the green triangle). When there is a pause in the music, press the pause button (double black bars).
Click where the music is paused, the press Stop (yellow square)
Then select Edit => Select => Cursor to End, then press Delete
File => Export as Ogg Vorbis
Navigate to the music directory, and save as levelX.ogg (where X is the level number)