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  • ...the original Legend of Zelda. I had developed a Zelda clone using updated graphics in 2003, using ClanLib libraries. In 2006 I created an engine for a tux Ze ...L through SDL for drawing, which will hopefully take advantage of hardware graphics acceleration (cards/chips), so that I can try to get 60 FPS running at 1024
    12 KB (2,014 words) - 07:12, 3 October 2017