Requirements Definition of Legend of Tux

From LD Smith Games Workshop
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- Rooms must be 32 tiles by 24 tiles in size - Tiles must be 32x32 pixels in size - The character the player controls must be a penguin - All enemies must be defeated to move to the next room - There must be three different colored enemies - Hitting an enemy three times with the sword will kill it - The orb must be the same color as the enemy killed - An enemy must drop an orb 50% of time time - Collecting an orb must push it onto a FIFO orb stack