OpenGL

From LD Smith Games Workshop
Revision as of 20:52, 7 February 2010 by Levidsmith (talk | contribs) (Created page with 'I am attempting to integrate OpenGL into the code, so that the game uses hardware graphics acceleration. Hopefully, this will improve some of the framerate issues. I can compil…')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

I am attempting to integrate OpenGL into the code, so that the game uses hardware graphics acceleration. Hopefully, this will improve some of the framerate issues.

I can compile a program using #include "SDL_opengl.h", but I am getting errors about missing functions when an OpenGL method is called.

Installing these files may help

http://www.libsdl.org/extras/win32/cygwin/