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This is the Workshop area for the latest project development updates. For the complete listing of released games, please see LD Smith Games.

Updates

April 2022

March 2022

  • Eins - Added music
  • Eins - Updated graphics

February 2022

  • Eins - Updated card graphics. Added additional card types. Improved card movements.
  • Eins - Working on finishing the rest of the functionality of this game to get it to a releasable state. Implemented all number cards, skip cards, and reverse cards. Added highlight feature to show which cards in the player's hand can be played.

Eins - In development Eins - In development Eins - In development

January 2022

  • VR Putt - Three holes completed. First hole is an L shape. Second hole is the windmill. Third hole is the circular ramp.
  • Nomis - Added leaderboards for Nomis. Uploaded new web build and posted new desktop build to Itch.io and GameJolt.
  • Resolved access management issue with leaderboard management for game
  • VR Putt - Got club and ball collisions working properly. The trick is to add a rigidbody to the club and freeze all constraints (position on three axes and rotation on three axes). If the club does not have a rigidbody, collision events with the ball will frequently miss. When the club collides with the ball, disable the collider on the club (until the next turn or reset). Otherwise, the club may collide with the ball multiple times, which will feel janky. Manually apply physics to the ball using AddForce and the normal from the collision between the club and ball. This makes the hit feel clean but somewhat "arcadey", since there is only one impact point and unrealistic amount of force. However, it prevents the user from having to swing like a real golf club since only touching the ball with the club is required. I'm thinking the amount of force the player wants to use can be calculated by how far the grip button is pressed in (if that value is easily accessible). The physics from the club is essentially eliminated, which was terrible anyway because moving the club with the VR controller doesn't make it act like a "normal" Unity physics object. Also added HUD display showing number of strokes (recorded by the GameManager) and debug information. Tried using two cameras (with the HUD camera set to not clear) so that the HUD text is always on top, but it didn't appear to work. Added two physics materials, one for the ball and one for the ground with friction settings reduce from 0.8 to 0.1.
  • VR Putt - Worked on VR Putt minigolf game using Oculus Quest. Got new VR project created in Unity using new VR template. Learned how to get an event when a VR controller button is pressed to reset the ball. Created club out of two Unity cubes and a ball with Unity sphere. Parented club to VR controller to make club move with right controller. Collision between club and ball works, but does not give expected velocity to ball when hit. This may not be an easily solved issue, so may just detect the collision and add velocity manually so that the club does not have to be swung quickly.
  • Mutant Veggie Arena - Updated Mutant Veggie Arena to the latest version of Unity (2020.3.23f1) and Playmaker (1.9.4f2). Web build now works again (collision issues resolved).

Nomis - Leaderboard added VR Putt - New club model and HUD VR Putt - Initial VR integration



Tools

  • Unity Build Tool - Update and build multiple Unity projects at once. Upload to game hosting sites and more.
  • Timelapse Maker - Make timelapse video from video clips
  • GitHub Repo Clone - Clones all of a GitHub user's public and private repos, including accounts that have 100+ repos.

Links

Playable Games

Social Media


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Models

Images

Audio

Game Design

Discovery Engine

Crowdfunding

Profile


Gaming


Graveyard

Historical Pages

Created Games

Games of 2021

Disc Connect | Gomen-Nasai | Digmania | Morse Code Rescue | Chester Servesalot Waiter Extraordinaire

Games of 2020

Mister Adventure | Chicken Little | Pykoikoi | Tangram | Circuitus Infinitus | Polyglot Penguin

Games of 2019

Iro no Hoiiru | Domino Game | Yen Master | Yatzy Dice Game | Space Shooter Improved | Mahjong Drop | Scratch Shooter | SDL Shooter

Games of 2018

Blocks of Nibiru | Alphabet Soup | Easter Egg Hunt | Chess Has Exciting Spectacular Strategy | Demolition Madness | Crazy Delivery | Zekkou no Tomodachi | Nomis | Stratospheric Aerosol Injection

Games of 2017

Irwin McSpenders | Turn Back the Clocks 4 | Ultrashot | Slowbot | Dual Eagles | Junk Food Blaster | LEXIP | World Fighter | Miner Madness | Note Chomper | Sandwich Maker Pro | Prez

Games of 2016

Free the Frog | Dropping Blocks | Turn Back the Clocks 3 | 東京都地下鉄シミュレータ | Ancient Adventure | Space to Destroy | Honey Bear | Manifest Universe | Express Lane | Ichiban Sokoban | Shape Quest | Sky Combat | Agents vs Aliens | Delivery Kid | Kitty's Adventure

Games of 2015

Mutant Veggie Arena | Christmas Tree Simulator | Crystal Gridiron | Giga Guy | Monster Hotel | Jewel Swapper | Civil Warriors | Swaptroid | Bartender Game | Expand-O-Ray | CCG Wrestling | 青い丸の冒険 | SmileBreaker | Oiram | 四の色 | Marching Band Simulator

Games of 2014

TV World | Bag Boy | Free Person Shooter | Dream World | Super Buzz | Conspiracy Theory | Space Dude | MindSweep | Archaeology | Legend of Xaeruta | Cyber Ninja | Tooth Decay

Games of 2013

Tex Oneman | Fifty Flags | Mystic Sword | TTY GFX ADVNTR | Shark Food | Bomb Squad | Cruddy Bird | Ninja Squad Commander | Earthball | Genetic Disorder | North Avenue Adventure | Amish Brothers

Games of 2012

Blasting Bits | Hand Full of Heads | Resistor

Older Games

Falling Blocks | TetraCity | Legend of Tux