Level Design of Legend of Tux: Difference between revisions

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(Use Gimp to modify the tiles.bmp file to add new tiles, if needed)
(Use Gimp to modify the tiles.bmp file to add new tiles, if needed)
Ensure that Layer 0 is selected.  Layer 0 will hold the collision block data
[[Image:Mappy002.jpg]]

Revision as of 03:53, 5 November 2009

Download Mappy: http://www.tilemap.co.uk/mappy.php

Extract the zip file to a directory

Start Mappy

Select File => New Map

Use the following settings

Mappy001.jpg

Press "OK"

Press "OK" to the warning

Select File => Import

Navigate to the project directory, and select the "tiles.bmp" file in the images directory

(Use Gimp to modify the tiles.bmp file to add new tiles, if needed)

Ensure that Layer 0 is selected. Layer 0 will hold the collision block data

Mappy002.jpg