Development Environment of Legend of Tux
This page defines the process for setting up the development environment for The Legend of Tux.
Compiler and Game Libraries
Download cygwin: http://www.cygwin.com/
Run the "setup.exe" installer
Be sure to select the following:
- vi
- gcc
- make
- g++
Download SDL: http://www.libsdl.org/download-1.2.php
Get the "SDL-1.2.13.tar.gz" file
Start cygwin, and extract the file
# gzip -d SDL-1.2.13.tar.gz
# tar xvf SDL-1.2.13.tar
Build the SDL environment
# cd SDL-1.2.13 # ./configure # make # make install
Be sure to distribute SDL.dll with Windows builds
Audio
Download SDL_mixer-1.2.8.tar.gz: http://www.libsdl.org/projects/SDL_mixer/
If downloaded with Windows, rename the download
mv SDL_mixer-1.2.8.tar.tar SDL_mixer-1.2.8.tar.gz
Decompress
gzip -d SDL_mixer-1.2.8.tar.gz
Set permissions if needed
chmod u+rw SDL_mixer-1.2.8.tar
Decompress
tar -xvf SDL_mixer-1.2.8.tar
Without OGG Support
You will only be able to play .wav files, which can be quite huge (50+ Mb for a 2 minute music clip), which in turn makes your distribution package large
Install
cd SDL_mixer-1.2.8
./configure make make install
Copy the SDL_mixer.h file
cp SDL_mixer.h /usr/local/include/SDL/
Copy the lib files
cp ./build/.libs/*.a /usr/local/lib
Compile and run the test program
gcc playwave.c `sdl-config --libs --cflags` -lSDL_mixer
./a -f <wavefile.wav>
Remember to copy the SDL_mixer.dll file (./build/.libs/SDL_mixer.dll) to the base directory of your release distribution
With OGG Support
Download libogg (libogg-1.1.4.tar.gz) and libvorbis (libvorbis-1.2.3.tar.gz) from
http://www.xiph.org/downloads/
Extract the libraries and install
gzip -d libogg-1.1.4.tar.gz chmod u+rw libogg-1.1.4.tar tar -xvf libogg-1.1.4.tar cd libogg-1.1.4 ./configure make make install
cd ..
gzip -d libvorbis-1.2.3.tar.gz chmod u+rw libvorbis-1.2.3.tar tar -xvf libvorbis-1.2.3.tar cd libvorbis-1.2.3 ./configure make make install
Graphics Tools
Gimp for Windows: http://www.gimp.org/windows/
For editing images
Blender: http://www.blender.org/
For building 3D models
Dia: http://projects.gnome.org/dia/
For creating UML diagrams
Audio Tools
Audacity: http://audacity.sourceforge.net/
For converting between wav/mp3/ogg
Excellent site for public domain music: http://www.musopen.com/
Great for finding free music to include in the game