Adding Music to Legend of Tux: Difference between revisions
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! Author | ! Author | ||
! License | ! License | ||
|- | |||
|level0.ogg | |||
|http://www.partnersinrhyme.com/pir/free_music_loops.shtml | |||
1234 Rockit | |||
|Partners in Rhyme | |||
|http://www.partnersinrhyme.com/wmcstore/faq/License.html | |||
|- | |- | ||
|level1.ogg | |level1.ogg | ||
| | |http://www.partnersinrhyme.com/pir/free_music_loops.shtml | ||
| | Foogies | ||
| | |Partners in Rhyme | ||
} | |http://www.partnersinrhyme.com/wmcstore/faq/License.html | ||
|- | |||
|level2.ogg | |||
|http://www.partnersinrhyme.com/pir/free_music_loops.shtml | |||
A Hoot | |||
|Partners in Rhyme | |||
|http://www.partnersinrhyme.com/wmcstore/faq/License.html | |||
|- | |||
|level3.ogg | |||
|http://www.partnersinrhyme.com/pir/free_music_loops.shtml | |||
Speed Kills 2 | |||
|Partners in Rhyme | |||
|http://www.partnersinrhyme.com/wmcstore/faq/License.html | |||
|- | |||
|level5.ogg | |||
|http://www.musopen.com/music.php?type=piece&id=415 | |||
|Antonio Vivaldi / US Air Force Band | |||
|Public Domain | |||
http://www.musopen.com/about.php | |||
|- | |||
|level6.ogg | |||
|http://www.partnersinrhyme.com/pir/free_music_loops.shtml | |||
Island Fever | |||
|Partners in Rhyme | |||
|http://www.partnersinrhyme.com/wmcstore/faq/License.html | |||
|- | |||
|level7.ogg | |||
|http://www.partnersinrhyme.com/pir/free_music_loops.shtml | |||
Arabian Salsa 1 | |||
|Partners in Rhyme | |||
|http://www.partnersinrhyme.com/wmcstore/faq/License.html | |||
|- | |||
|level8.ogg | |||
|http://www.partnersinrhyme.com/pir/free_music_loops.shtml | |||
Scattered 1 | |||
|Partners in Rhyme | |||
|http://www.partnersinrhyme.com/wmcstore/faq/License.html | |||
|- | |||
|levelselect.ogg | |||
|http://www.musopen.com/music.php?type=piece&id=470 | |||
|Johannes Brahms / US Army Band | |||
|Public Domain | |||
http://www.musopen.com/about.php | |||
|- | |||
|title.ogg | |||
|http://www.musopen.com/music.php?type=piece&id=412 | |||
|Franz Liszt / National Military Band | |||
|Public Domain | |||
http://www.musopen.com/about.php | |||
|- | |||
|boss.ogg | |||
|http://www.partnersinrhyme.com/pir/free_music_loops.shtml | |||
Lets Go 1 | |||
|Partners in Rhyme | |||
|http://www.partnersinrhyme.com/wmcstore/faq/License.html | |||
|} | |||
=== Sound Effects === | === Sound Effects === | ||
Line 80: | Line 140: | ||
|Erdie | |Erdie | ||
|http://creativecommons.org/licenses/sampling+/1.0/ | |http://creativecommons.org/licenses/sampling+/1.0/ | ||
} | |- | ||
|player_hit.wav | |||
|http://www.freesound.org/samplesViewSingle.php?id=31877 | |||
|HardPCM | |||
|http://creativecommons.org/licenses/sampling+/1.0/ | |||
|- | |||
|player_die.wav | |||
|http://www.freesound.org/samplesViewSingle.php?id=31879 | |||
|HardPCM | |||
|http://creativecommons.org/licenses/sampling+/1.0/ | |||
|- | |||
|menu_select.wav | |||
|http://www.freesound.org/samplesViewSingle.php?id=33104 | |||
|HardPCM | |||
|http://creativecommons.org/licenses/sampling+/1.0/ | |||
|- | |||
|bomb.wav | |||
|http://www.freesound.org/samplesViewSingle.php?id=33105 | |||
|HardPCM | |||
|http://creativecommons.org/licenses/sampling+/1.0/ | |||
|- | |||
|sword_charge.wav | |||
|http://www.freesound.org/samplesViewSingle.php?id=34238 | |||
|HardPCM | |||
|http://creativecommons.org/licenses/sampling+/1.0/ | |||
|- | |||
|level_select.wav | |||
|http://www.freesound.org/samplesViewSingle.php?id=33114 | |||
|HardPCM | |||
|http://creativecommons.org/licenses/sampling+/1.0/ | |||
|} |
Latest revision as of 10:29, 27 May 2016
This is the process I used for adding music to the Legend of Tux.
Converting to OGG Format
First, find a public domain music file in either mp3 or wav format. Public domain music ensure that there will be no copyright issues. In the future, I may try to compose my own music for the game, but I would rather focus my effort on gameplay right now.
Download, install, and run Audacity.
File => Open
Select the mp3 or wav file
I like to make the level music about 3 minutes. Select the position around 3:00. You can enlarge the view with the magnifying glass button.
Press Play (the green triangle). When there is a pause in the music, press the pause button (double black bars).
Click where the music is paused, the press Stop (yellow square)
Then select Edit => Select => Cursor to End, then press Delete
File => Export as Ogg Vorbis
Navigate to the music directory, and save as levelX.ogg (where X is the level number)
Public Domain Music and Sound Effects
http://www.partnersinrhyme.com/
http://www.pacdv.com/sounds/interface_sounds.html
Creative Commons Music and Sound Effects