Falling Blocks

A falling blocks game that I wrote to demonstrate usage of HTML5 and Canvas to make an interactive game that runs in a web browser.  Use the keyboard left and right keys to move pieces, press the up key to rotate a piece, and press the down key to drop a piece.  Dropping pieces and completing lines increases your score.  After completing every 10 lines the speed of the game increases which makes the game more difficult as the player progresses.

Play on Itch.io

Web browser must support HTML5 and Canvas





Legend of Tux

Legend of Tux

Legend of Tux is a game I developed in C using the SDL libraries.  The game runs on various flavors of Linux and Windows.  The player controls Tux the penguin and attacks evil creatures to clear eight stages.

As Tux defeats enemies, some drop power orbs which allows enemies of that color to be defeated more easily.  Clearing all of the enemies in a room opens door to the next room.  Holding the attack button will make Tux charge and shoot projectiles at the enemies.


See the Legend of Tux Wiki for more information on the project and how to download.

Download the game on SourceForge – https://sourceforge.net/projects/legendoftux/



Built with: SDL

Mind Trial

Mind Trial is a trivia game that I developed in Java at Georgia Tech back in 1999. The starting screen allows players to enter their names and choose a difficulty level. The player’s name displays during the game, but the difficulty level was never implemented. Each player rolls the die and moves the number of spaces according to the roll.

Once the player lands on a space, the player must answer a question based on that space’s color. The category colors are: green for science, blue for math, red for language, yellow for geography, brown for history, and orange for current events. If the player answers the question correctly, then they get to roll again. If the player answers the question correctly on a pie piece space, then the player acquires a pie piece of that color. The objective is to collect six pie pieces of each color. Once all are collected, the player must move back to the enter space with the “MT” logo and answer a question correctly from a random category. Credit goes to Chris Ingram for making the questions and the rest of the GUIS team (Duy and Jamie) for project documentation.

Visit the archived Mind Trial website for more information and downloads.