Zekkou no Tomodachi

 

 

Get to the flag with the assistance of your blob companion. Touching a spider will send you back to the beginning.

Powerups

If the blob eats a capsule, its powers will be improved.

  • Red capsules increases blob’s shot count
  • Yellow capsules make blob move faster
  • Blue capsules make blob shoot faster
Enemies
  • Spider – Moves in random directions
  • Groundhog – Shoots in four directions
  • Fly – Moves in a circular pattern
  • Caterpillar – Segmented enemy
  • Ladybug – Speeds up when player is directly to its side

Zekkou no Tomodachi Videos

 

 

Released

Yon no Iro

Yon no Iro

Screenshots

四の色 Overview

四の色 or “Yon no Iro” in romaji is a game that I developed for the MiniLD #56.  The theme for this event was “Pick and Mix”, where you could pick a theme from the given list.  I decided to go with “four colors” for this game.  The premise of this game is that you are a rabbit who must must make it through the maze to get the key to proceed to the next level.  To make your way to the key, you must touch various kanji symbols to change the formation of the level.  Every time you touch a symbol, the color of the entire level will change and the formation of the walls will be modified.

For this game, I also wanted to use a Japanese theme.  Using Japanese characters in a game can add an additional level of complexity, since fonts are usually stored as a texture.  This is fine for most English fonts, since there are only 52 different letter characters (26 uppercase and 26 lowercase).  However, Japanese has 46 hiragana characters, 46 katakana characters, and around 2,000 general use kanji characters.  This becomes even more constraining when deploying to mobile platforms, where texture storage is limited.

The level layouts were created in Blender, by basically dividing a plane into a grid and then extruding the walls upward.  I created four mazes for each levels, and I just disable and activate the level mesh objects when the player touches and kanji symbol.

I started creating the player model in Sculptirs, but it became too difficult trying to make the entire body with that tool.  Therefore, I switch to Blender and I was successfully able to create, rig, and animate the rabbit model.  The key model was also created in Blender, which is simply a cylinder with three scaled cube objects.  Another smaller cylinder was used with the Boolean subtract modifier to create the hole in the key head.

The game features an announcer, which I recorded with my own voice.  I used Audacity to lower the recording and add an echoing effect.

The four kanji symbols correspond of four elements of nature.  The red theme is fire, the blue theme is water, the yellow theme is wind, and the green theme is earth.  I wanted to make it so that the environment changed along with the color.  For instance, you would see flames around the level for red, trees and plant life for green, water and bubbles for blue, and clouds for yellow.

 

私のゲームはです。 日本語は書きます。 このウサギはかわいいです。 この世界は赤いと緑と黄色と青い。

四の色 Videos

 

 

 

Released

Yen Master

Vanquish the demons to become the one true Yen Master! Collect yen to buy powerups, but be careful because the game is over once your yen goes down to zero. Enemy demons and their projectiles will drain your yen.

Powerups

  • Move Speed (cost 25 yen) – Makes the Yen Master move more quickly. Can upgrade three times.
  • Fire Rate (cost 50 yen) – Increases the frequency that the Yen Master can shoot fireballs. Can upgrade three times.
  • Orb (cost 100 yen) – Summon an orb by your side to shoot additional fireballs (maximum 2). Beware, if an orb is hit by an enemy or projectile it is destroyed (no refunds!)
  • Coin Magnet (cost 75 yen) – Coins are pulled toward the Yen Master. Can upgrade three times, and higher levels increases the magnet range.

Enemies

  • Peon Demon (gray) – Moves horizontally, and drops 1 yen
  • Circle Demon (blue) – Moves in a circular pattern, and drops 5 yen
  • Fire Demon (yellow) – Move vertically and shoot projectiles at the Yen Master
  • Boss Demon (purple) – Largest demon that shoots projectiles from his eyes. Takes multiple shots to defeat. Drops 100 yen

 

 

Released