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Legend of Tux
Domain name registered: http://www.legendoftux.com
Description
I started development on the Legend of Tux a few weeks ago. I wanted to create a game that combined the gameplay of a Mega Man game and the original Legend of Zelda.
The controls are simple. Use the arrow keys (or a,s,d,w) to move and spacebar to attack. Hold spacebar to charge your sword to shoot it. Collect 3 orbs of the same color to get a 3x attack power boost against enemies of that color. Defeat all enemies in a room to move to the next room. Clear all 16 rooms to win.
Brainstorming
"Mega Man" style level select screen - after completing the ice stage and cutscene
Story: Evil villain casts a virus on the various creatures which turned them evil. Tux must defeat each of the creatures and remove their virus.
After a boss is defeated, Tux will acquire a special weapon related to the defeated boss
Question: Should certain special weapons be required to complete stages? Should certain special weapons grant access to hidden areas?
Question: Should levels be replayable?
Question: Should the player be able to extend their maximum life? This may give an unfair advantage in later stages.
Bosses
Original Four:
Fedora / Red Hat - Moves to each side of room and shoots 3 fireballs (similar to Aquamentus) - Powerup: Hat boomerang
Suse / Iguana