Giga Guy


Engine: Unity

Version 3 (September 2015)

This version is being developed for the Mini LD #62.  It currently includes three boss battles with Air Guy, Metal Guy, and Wood Guy.  I am currently making development videos as I finish developing each of the boss battles.

 

Version 2 (August 2014)

This updated version was a 2D platformer, where you tried to make it as far as you could in the Air Guy stage.  Giga Guy was remodeled and animated in Blender.  This was a test project when I was learning Playmaker.

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Updated side scrolling version.

Version 1 (May 2013)

Giga Guy started out as a 3D adventure game that I developed as I was starting to learn Unity.

Just a test project from when I started learning Unity3D.

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