Match the flags of the United States of America with the state that each represents.
Easy mode will display the name of the state at the top of the screen. Normal mode will hide state names on flags.
After successfully identifying all fifty flags, the amount of time for each state will be displayed along with the total time and number of mistakes made.
Playing on normal mode allows name and time to be submitted to the leaderboard.
2013 Flag Simulation
This is a simple demo that I wrote for the Ludum Dare 28 warmup. While creating this demo, I learned about using the InteractiveCloth object in Unity. If you think you have a hoss system, try turning on wind. The wind effect seemed to work really well with a few flags, but it caused considerable slowdown on my system once many more flags were added. I did add the capability to turn the wind effects on and off, and wind is off by default. I would like to add code to only apply the wind effects to the flags that are near (and in front of) the camera.