This is a simple demo that I wrote for the Ludum Dare 28 warmup. While creating this demo, I learned about using the InteractiveCloth object in Unity. If you think you have a hoss system, try turning on wind. The wind effect seemed to work really well with a few flags, but it caused considerable slowdown on my system once many more flags were added. I did add the capability to turn the wind effects on and off, and wind is off by default. I would like to add code to only apply the wind effects to the flags that are near (and in front of) the camera.